0.1.7-beta3 - bugfixes and candle
Alix » Devlog
This third beta of this 0.1.7 release focuses on quality. I took care of every bug report (more than 200 !!!) you sent via the in-game bugreport. Thanks a lot for your support and feedback, it helps me a lot to improve the game.
I still need your help to report issues on this version which includes a lot of addition and modification. Feel free to report using the internal BugReporter, on my discord server https://discord.gg/xfN5n4aNVE or on bluesky https://bsky.app/profile/oxeron.com
New features
- Pause menu
- Video settings
- Use OS language by default
- Save game migration between versions
- Interaction messages indicator now disappears after a few time
- Game is saved when player gets the sword
- Bugreports are now automatically added to my Notion workspace in a dedicated database
Changed features
- Candle management with auto mode or one-by-one consumption
- Simplify version number displayed in production
- Changed key for inventory on joypad
- Changed key for next view inside inventory on PC
- Add volume slider sound indicator
- Enemies now turn to player when hit
- New theme applied to screens (title, settings, died, …) / pause menu / bugreport
- Save game visual indicator
- Bugreport now remembers your name
Bugfixes
- Lots of bugs reported by players
Known issues
- Sword is still hard to get, a new jauge system will be implemented soon
Coming next
- Remap keys settings
- More NPC
- Player will be able to summon and take control of the collected guardian animal !
System and dependencies changes
DialogueManager
updated to 3.7.1InputHelper
updated to 4.7.0PhantomCamera
updated to 0.9.3.1
Files
Alix-0.1.7-beta3-windows.exe 255 MB
40 days ago
Alix-0.1.7-beta3.dmg 204 MB
40 days ago
Alix-0.1.7-beta3.zip 170 MB
40 days ago
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Alix
Your brother is coming !
Status | In development |
Author | Olivier #AlixRPG |
Genre | Adventure, Role Playing |
Tags | 2D, Animals, Godot, godotengine, Indie, Pixel Art, storygame, Story Rich |
Languages | English, French |
More posts
- 0.1.7-beta2 - I need your help73 days ago
- 0.1.7-beta1 - How Romain met Malrik ...Apr 01, 2025
- 0.1.6 - Animal spirits - navigation/avoidanceFeb 01, 2025
- 0.1.5 - Bug report and Input managementDec 13, 2024
- 0.1.4 - How Romain got the sword ...Nov 20, 2024
- 0.1.3 - Huge improvements after user testsNov 03, 2024
- 0.1.2 - Under the hood improvementsSep 21, 2024
- 0.1.1 - Dialogs now displays portraitsSep 20, 2024
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