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Devlog
0.1.4 - How Romain got the sword ...
November 20, 2024
by
oxeron
#godot, #godotengine, #indiegame
I’m very pleased to announce this new release. It includes a lot of new features and fixes mainly suggested by my co-workers. A big thank you for their help. New features Player receives the sword t...
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0.1.3 - Huge improvements after user tests
November 03, 2024
by
oxeron
After more than two years of development, the first testers played AlixRPG and gave me great feedback on how to fix or improve the game. As a result, here is version 0.1.3, including a loooooooot of s...
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0.1.2 - Under the hood improvements
September 21, 2024
by
oxeron
This release fixes some under the hood mechanism like npc state machine specific to each entity and introduction modules Small improvement, NPC now turns towards the player when detected...
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0.1.1 - Dialogs now displays portraits
September 20, 2024
by
oxeron
The dialog box now displays the portrait of the character speaking. On the left, the main character Romain, on the right, the NPC or enemy involved in the conversation...
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