0.1.7-beta2 - I need your help
Alix » Devlog


This second beta of this 0.1.7 release introduces a new boss (the Minotaur), a menu screen (finally!) and a brand new save system. Will you be able to defeat the monster and learn a little more about Auralia island secrets ?
I need your help to report issues on this version which includes a lot of addition and modification. Feel free to report using the internal BugReporter, on my discord server https://discord.gg/xfN5n4aNVE or on bluesky https://bsky.app/profile/oxeron.com
New features
- Minotaur boss using beehave tree
- Title and settings screen, die screen
- Player can now die on production
- Game save, load and resume. New SaveStone to save progression manually.
- Add Google Analytics event tracking
- Add Sentry remote debug logging
- New language: German
Changed features
- Rework Elya story
- Rework dialog balloon to automatically resize depending on text lenght
- Code optimizations
Bugfixes
- Font issue with ‘ character
- Lots of bugs
Known issues
- Candle management is not optimal
- Sword is still hard to get, a new jauge system will be implemented soon
Coming next
- Pause screen
- Video settings
System and dependencies changes
DialogueManager
updated to 3.6.3PhantomCamera
updated to 0.9.3.1
Contributions
- Helped Miguel on BeeHave https://github.com/bitbrain/beehave/releases/tag/v2.9.0
- Made a PR for GodotGoogleAnalytics https://github.com/englishtom/godot-google-analytics/pull/2
Files
Alix-0.1.7-beta2.dmg 203 MB
3 days ago
Alix-0.1.7-beta2-linux-itchio.zip 169 MB
4 days ago
Alix-0.1.7-beta2-windows-itchio.zip 169 MB
3 days ago
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Alix
Your brother is coming !
Status | In development |
Author | Olivier #AlixRPG |
Genre | Adventure, Role Playing |
Tags | 2D, Godot, godotengine, Indie, Pixel Art, storygame, Story Rich |
Languages | English, French |
More posts
- 0.1.7-beta1 - How Romain met Malrik ...92 days ago
- 0.1.6 - Animal spirits - navigation/avoidanceFeb 01, 2025
- 0.1.5 - Bug report and Input managementDec 13, 2024
- 0.1.4 - How Romain got the sword ...Nov 20, 2024
- 0.1.3 - Huge improvements after user testsNov 03, 2024
- 0.1.2 - Under the hood improvementsSep 21, 2024
- 0.1.1 - Dialogs now displays portraitsSep 20, 2024
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